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Changes
- Implement Vorbez shading mode: Initial scaffolding (commit: db6f93e)
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Geolykt /
githubweb
- Vorbez: Fishbone variant (commit: dc1d3a3)
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Geolykt /
githubweb
- Vorbez: Drastically reduce the fishbone phenomenom (commit: e86cce6)
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Geolykt /
githubweb
- Vorbez: Fix concurrency crash due to asynchronously used Polygon Intersector code (commit: 993da08)
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Geolykt /
githubweb
- Ensure shader is bound at all times (commit: 7b98451)
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Geolykt /
githubweb
- Rename voronoi cell shading style, reduce console spam on certain systems (commit: b02c542)
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Geolykt /
githubweb
- Properly respect vassal <-> liege relations for star region coloring (commit: 6705b4b)
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Geolykt /
githubweb
- Reduce amount of mixins targetting galimulator classes (commit: bafb07e)
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Geolykt /
githubweb
- Reduce default alpha (commit: 3556ee5)
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Geolykt /
githubweb
- Drop dependency on micromixin-transformer (commit: dfdf1e7)
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Geolykt /
githubweb
- Crack down on multiple use-after-free issues (commit: ec44928)
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Geolykt /
githubweb
- Use a more aggressive intensity dropoff curve (commit: 5da4407)
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Geolykt /
githubweb
- Improved precision, use different algorithm for star region reach (commit: 256fa9b)
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Geolykt /
githubweb
- Slightly reduce precision loss for distance to center calculations (commit: bbb0a7e)
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Geolykt /
githubweb
- Fix wealth mapmode not displaying empire colors in the flat mapmode (commit: dd6f612)
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Geolykt /
githubweb
- Fix incorrect projection being applied (commit: 43f2baf)
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Geolykt /
githubweb
- Make empire border size configurable and fix background alpha (commit: 668b296)
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Geolykt /
githubweb
- Edge detection logic for drawing empire borders (commit: 92bcb26)
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Geolykt /
githubweb
- Offer a flat color shading mode (commit: 8ec5e26)
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Geolykt /
githubweb
- Dynamically expand size of shader boxes (commit: 15bc221)
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Geolykt /
githubweb
- Commit the gradle wrapper jar (commit: 68cdfac)
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Geolykt /
githubweb