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Summary

  1. Offer a flat color shading mode (commit: 8ec5e26) (details)
Commit 8ec5e2628dae182e1e83146eadc3cfbcd957c5ae by Geolykt
Offer a flat color shading mode

This has a more modern futuristic look to it - I quite like it I'll be honest.
It needs some edge detection to look good as otherwise the empire borders
don't completely align well, but otherwise it's on a good trajectory.

Another thing that might need to be adjusted is the distance weighting formula,
as it stands it at times tends to completely ignore smaller blobs of territory,
so we might need to more agressively increase the depth proportional to distance
to the center.
(commit: 8ec5e26)
The file was modifiedsrc/main/resources/extension.json (diff)
The file was addedsrc/main/resources/flat-explode.vert
The file was addedsrc/main/resources/flat-blit.vert
The file was modifiedsrc/main/java/de/geolykt/scs/SCSConfig.java (diff)
The file was modifiedsrc/main/java/de/geolykt/scs/SCSCoreLogic.java (diff)
The file was modifiedsrc/main/java/de/geolykt/scs/SCSExtension.java (diff)
The file was addedsrc/main/resources/flat-blit.frag
The file was modifiedsrc/main/resources/bloom-explode.frag (diff)
The file was modifiedbuild.gradle (diff)
The file was modifiedsrc/main/java/de/geolykt/scs/mixins/SpaceMixins.java (diff)
The file was addedsrc/main/resources/flat-explode.frag