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  1. Reduce the amounts of drawcalls by a significant amount. (commit: 6d2f193) (details)
Commit 6d2f193363ca9c7b8706e6c686ee6e391f9f986d by Geolykt
Reduce the amounts of drawcalls by a significant amount.

Previously, drawing a vertex would unconditionally cause
a spritebatch flush. This commit removes this risk, at the
cause of potentially inducing graphical issues by invalid
projection matrices.
(commit: 6d2f193)
The file was modifiedsrc/main/java/de/geolykt/faststar/mixin/FastEmploymentAgencyMixins.java (diff)
The file was addedsrc/main/java/de/geolykt/faststar/mixin/GalFXMixins.java
The file was modifiedsrc/main/resources/fastmixins.json (diff)