<freeStyleBuild _class='hudson.model.FreeStyleBuild'><action _class='hudson.model.CauseAction'><cause _class='com.cloudbees.jenkins.GitHubPushCause'><shortDescription>Started by GitHub push by Geolykt</shortDescription></cause></action><action></action><action _class='hudson.plugins.git.util.BuildData'><buildsByBranchName><refsremotesoriginmain _class='hudson.plugins.git.util.Build'><buildNumber>16</buildNumber><marked><SHA1>b02c542f0a5108be98bca2224551f1c71da14bd4</SHA1><branch><SHA1>b02c542f0a5108be98bca2224551f1c71da14bd4</SHA1><name>refs/remotes/origin/main</name></branch></marked><revision><SHA1>b02c542f0a5108be98bca2224551f1c71da14bd4</SHA1><branch><SHA1>b02c542f0a5108be98bca2224551f1c71da14bd4</SHA1><name>refs/remotes/origin/main</name></branch></revision></refsremotesoriginmain></buildsByBranchName><lastBuiltRevision><SHA1>b02c542f0a5108be98bca2224551f1c71da14bd4</SHA1><branch><SHA1>b02c542f0a5108be98bca2224551f1c71da14bd4</SHA1><name>refs/remotes/origin/main</name></branch></lastBuiltRevision><remoteUrl>https://github.com/Geolykt/StarCellShading.git</remoteUrl><scmName></scmName></action><action></action><action></action><action _class='org.jenkinsci.plugins.displayurlapi.actions.RunDisplayAction'></action><building>false</building><displayName>#16</displayName><duration>75984</duration><estimatedDuration>87833</estimatedDuration><fullDisplayName>star-cell-shading #16</fullDisplayName><id>16</id><inProgress>false</inProgress><keepLog>false</keepLog><number>16</number><queueId>343</queueId><result>SUCCESS</result><timestamp>1767460719885</timestamp><url>https://stianloader.org/jenkins/view/all/job/star-cell-shading/16/</url><builtOn></builtOn><changeSet _class='hudson.plugins.git.GitChangeSetList'><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/de/geolykt/scs/SCSCoreLogic.java</affectedPath><affectedPath>build.gradle</affectedPath><affectedPath>src/main/resources/extension.json</affectedPath><affectedPath>src/main/java/de/geolykt/scs/SCSConfig.java</affectedPath><commitId>db6f93e7a9a7177be73214aad29e77fa968dc06c</commitId><timestamp>1753351260000</timestamp><author><absoluteUrl>https://stianloader.org/jenkins/user/geolykt</absoluteUrl><fullName>Geolykt</fullName></author><authorEmail>admin@geolykt.de</authorEmail><comment>Implement Vorbez shading mode: Initial scaffolding
</comment><date>2025-07-24 12:01:00 +0200</date><id>db6f93e7a9a7177be73214aad29e77fa968dc06c</id><msg>Implement Vorbez shading mode: Initial scaffolding</msg><path><editType>edit</editType><file>build.gradle</file></path><path><editType>edit</editType><file>src/main/resources/extension.json</file></path><path><editType>edit</editType><file>src/main/java/de/geolykt/scs/SCSConfig.java</file></path><path><editType>edit</editType><file>src/main/java/de/geolykt/scs/SCSCoreLogic.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/de/geolykt/scs/FloatHashing.java</affectedPath><affectedPath>src/main/java/de/geolykt/scs/SCSCoreLogic.java</affectedPath><commitId>dc1d3a3684ff7fa6b55aa404df4f7a4dda234c31</commitId><timestamp>1753354903000</timestamp><author><absoluteUrl>https://stianloader.org/jenkins/user/geolykt</absoluteUrl><fullName>Geolykt</fullName></author><authorEmail>admin@geolykt.de</authorEmail><comment>Vorbez: Fishbone variant
</comment><date>2025-07-24 13:01:43 +0200</date><id>dc1d3a3684ff7fa6b55aa404df4f7a4dda234c31</id><msg>Vorbez: Fishbone variant</msg><path><editType>add</editType><file>src/main/java/de/geolykt/scs/FloatHashing.java</file></path><path><editType>edit</editType><file>src/main/java/de/geolykt/scs/SCSCoreLogic.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/de/geolykt/scs/FloatHashing.java</affectedPath><affectedPath>src/main/java/de/geolykt/scs/SCSCoreLogic.java</affectedPath><affectedPath>src/main/java/de/geolykt/scs/Hashing.java</affectedPath><commitId>e86cce60081ca5d315d2438971da8266e12360d0</commitId><timestamp>1753365618000</timestamp><author><absoluteUrl>https://stianloader.org/jenkins/user/geolykt</absoluteUrl><fullName>Geolykt</fullName></author><authorEmail>admin@geolykt.de</authorEmail><comment>Vorbez: Drastically reduce the fishbone phenomenom

The effect is still not entirely gone, but this should be better than nothing.
</comment><date>2025-07-24 16:00:18 +0200</date><id>e86cce60081ca5d315d2438971da8266e12360d0</id><msg>Vorbez: Drastically reduce the fishbone phenomenom</msg><path><editType>add</editType><file>src/main/java/de/geolykt/scs/Hashing.java</file></path><path><editType>delete</editType><file>src/main/java/de/geolykt/scs/FloatHashing.java</file></path><path><editType>edit</editType><file>src/main/java/de/geolykt/scs/SCSCoreLogic.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/de/geolykt/scs/SCSCoreLogic.java</affectedPath><affectedPath>src/main/resources/scs-access.ras</affectedPath><affectedPath>src/main/resources/extension.json</affectedPath><commitId>993da088b96a8ff73f6e019ef9042cc8fa05d04e</commitId><timestamp>1755545528000</timestamp><author><absoluteUrl>https://stianloader.org/jenkins/user/geolykt</absoluteUrl><fullName>Geolykt</fullName></author><authorEmail>admin@geolykt.de</authorEmail><comment>Vorbez: Fix concurrency crash due to asynchronously used Polygon Intersector code
</comment><date>2025-08-18 21:32:08 +0200</date><id>993da088b96a8ff73f6e019ef9042cc8fa05d04e</id><msg>Vorbez: Fix concurrency crash due to asynchronously used Polygon Intersector code</msg><path><editType>add</editType><file>src/main/resources/scs-access.ras</file></path><path><editType>edit</editType><file>src/main/resources/extension.json</file></path><path><editType>edit</editType><file>src/main/java/de/geolykt/scs/SCSCoreLogic.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/de/geolykt/scs/SCSCoreLogic.java</affectedPath><affectedPath>src/main/java/de/geolykt/scs/mixins/gdxdiag/DiagnosticMeshMixins.java</affectedPath><affectedPath>src/main/java/de/geolykt/scs/SCSExtension.java</affectedPath><commitId>7b984514e79bb01b3914d6a8f57eed7f894e37f6</commitId><timestamp>1767459699000</timestamp><author><absoluteUrl>https://stianloader.org/jenkins/user/geolykt</absoluteUrl><fullName>Geolykt</fullName></author><authorEmail>admin@geolykt.de</authorEmail><comment>Ensure shader is bound at all times

Not sure how that worked, but it solved our segfaults
when moving between flat/bloom to our voronoi style
</comment><date>2026-01-03 18:01:39 +0100</date><id>7b984514e79bb01b3914d6a8f57eed7f894e37f6</id><msg>Ensure shader is bound at all times</msg><path><editType>edit</editType><file>src/main/java/de/geolykt/scs/SCSExtension.java</file></path><path><editType>edit</editType><file>src/main/java/de/geolykt/scs/SCSCoreLogic.java</file></path><path><editType>edit</editType><file>src/main/java/de/geolykt/scs/mixins/gdxdiag/DiagnosticMeshMixins.java</file></path></item><item _class='hudson.plugins.git.GitChangeSet'><affectedPath>src/main/java/de/geolykt/scs/SCSCoreLogic.java</affectedPath><affectedPath>src/main/java/de/geolykt/scs/SCSConfig.java</affectedPath><commitId>b02c542f0a5108be98bca2224551f1c71da14bd4</commitId><timestamp>1767460683000</timestamp><author><absoluteUrl>https://stianloader.org/jenkins/user/geolykt</absoluteUrl><fullName>Geolykt</fullName></author><authorEmail>admin@geolykt.de</authorEmail><comment>Rename voronoi cell shading style, reduce console spam on certain systems
</comment><date>2026-01-03 18:18:03 +0100</date><id>b02c542f0a5108be98bca2224551f1c71da14bd4</id><msg>Rename voronoi cell shading style, reduce console spam on certain systems</msg><path><editType>edit</editType><file>src/main/java/de/geolykt/scs/SCSConfig.java</file></path><path><editType>edit</editType><file>src/main/java/de/geolykt/scs/SCSCoreLogic.java</file></path></item><kind>git</kind></changeSet><culprit><absoluteUrl>https://stianloader.org/jenkins/user/geolykt</absoluteUrl><fullName>Geolykt</fullName></culprit></freeStyleBuild>