tiny 2 0 intermediary named c snoddasmannen/galimulator/class_29 snoddasmannen/galimulator/QuadTreePair m ()Ljava/util/Vector; a getAverageLocations c Obtain the average positions of the pair;\nThe X and Y axes should be self-explainatory, the Z axis is the radius or maximum distance a star has from the cluster.\n\nThe returned Vector has two Vector3 objects for the parent and child QuadTree star cluster,\nthe parent generally being the first entry but this method makes no guarantees that this behaviour\nalways applies. f Ljava/util/Vector; a parentStars m (Ljava/util/Vector;Ljava/util/Vector;)V p 1 parentStars p 2 childStars m (Ljava/util/Vector;)Lcom/badlogic/gdx/math/Vector3; a getAveragePosition c Z-Axis is radius or maximum distance a star has from the center of the provided cluster p 1 stars f Ljava/util/Vector; c averagePositions f Ljava/util/Vector; b childStars c snoddasmannen/galimulator/ui/class_72 snoddasmannen/galimulator/ui/GalaxyRestartWidget f Lsnoddasmannen/galimulator/MapData; e galaxyMetadata f Lsnoddasmannen/galimulator/ui/GalaxyPreviewWidget; g preview f Lsnoddasmannen/galimulator/Space$StarAdjustmentMethod; j adjustmentMethod f Lsnoddasmannen/galimulator/ui/class_47; f generatorSettingsWidget f I d starCount f F a sliderMaxStars c The maximum amount of stars supported by the slider.\nMore stars may be supported when explicitly entering a number, provided insane galaxy sizes are enabled. m (Lsnoddasmannen/galimulator/MapData;)V a setMapMeta p 1 mapData map f Lsnoddasmannen/galimulator/Space$ConnectionMethod; i starlaneGenerator f Lsnoddasmannen/galimulator/interface_6; h scenarioSource m (Lsnoddasmannen/galimulator/interface_6;)V a setScenario p 1 argument scneario c snoddasmannen/galimulator/ui/class_77 snoddasmannen/galimulator/ui/FloatSliderWidget f F c maxValue f F b minValue m (F)V a setSelectedValue p 1 float0 value m ()F g getCurrentValue m ()Ljava/lang/String; f getSliderText m (FFI)V p 2 float1 maxValue p 1 float0 minValue p 3 integer widgetWidth c snoddasmannen/galimulator/ui/class_78 snoddasmannen/galimulator/ui/GalimulatorWelcomeWidget c snoddasmannen/galimulator/Leader snoddasmannen/galimulator/Leader m (Lsnoddasmannen/galimulator/Empire;)F a getFrontlineFocus p 1 enemy m (Lsnoddasmannen/galimulator/Empire;)V b setFront p 1 front m (Lsnoddasmannen/galimulator/Empire;)V c toggleFront p 1 enemy c snoddasmannen/galimulator/History snoddasmannen/galimulator/History m ()V a tick c snoddasmannen/galimulator/Quest snoddasmannen/galimulator/Quest m ()V b tick c snoddasmannen/galimulator/Quest$Gift snoddasmannen/galimulator/Quest$Gift m (Lsnoddasmannen/galimulator/actors/StateActor;)V a onQuestCompletion c snoddasmannen/galimulator/ppclass_33 snoddasmannen/galimulator/GalaxyTypeSelectionDialog f Z a alive m (Ljava/util/ArrayList;Lsnoddasmannen/galimulator/MapData;)V a a p 2 mapData galaxyType m (Lsnoddasmannen/galimulator/MapData;Ljava/lang/String;)Lsnoddasmannen/galimulator/dialog/DialogComponent; a createComponentFrom p 1 mapData mapType p 2 string generatorGroup c snoddasmannen/galimulator/interface_10 snoddasmannen/galimulator/__UnusedInterface0 m ()V a __unusedMethod__onRestartGalaxy m ()V b __unusedMethod__onGameOver m (I)V a __unknown5 p 1 arg m (Ljava/lang/String;)V a __unknown7 p 1 arg m ()V e __unknown6 m ()V f __unknown8 m ()V c __unknown3 m (Lsnoddasmannen/galimulator/Empire;)V a __unusedMethod__onEmpireDeath p 1 arg m ()V d __unknown4 c snoddasmannen/galimulator/PersonSpecial snoddasmannen/galimulator/PersonSpecial m ()F c getBirthFrequency f Lcom/badlogic/gdx/graphics/g2d/TextureRegion; tr icon m (Lsnoddasmannen/galimulator/Person$PersonAttribute;)F a getAttributeImpact p 1 attribute m (Lsnoddasmannen/galimulator/Person;)V b onRecieveSpecial m ()Lsnoddasmannen/galimulator/PersonSpecial; b getBirthSpecial m ()Ljava/lang/String; f getDisplayName m ()Lcom/badlogic/gdx/graphics/g2d/TextureRegion; get_tr getIcon m (Lsnoddasmannen/galimulator/Person;Lsnoddasmannen/galimulator/Job;)F a getJobDesireFactor m (Lsnoddasmannen/galimulator/Employer;)V a showIconOnBoard p 1 location m (Lsnoddasmannen/galimulator/PersonSpecial;)Z a isIncompatible p 1 otherSpecial f [Lsnoddasmannen/galimulator/PersonSpecial; u valuesCache m ()Z d canObtainOnBirth c snoddasmannen/galimulator/ui/Widget snoddasmannen/galimulator/ui/Widget m (Lsnoddasmannen/galimulator/GalColor;)V drawBackground drawBackground p 1 color f Lsnoddasmannen/galimulator/ui/Widget$WIDGET_ID; n widgetId m (D)V b setY p 1 y m ()V D focusWidget c Note: Only works for Widgets added unbuffered or BufferedWidgetWrappers. m (Lsnoddasmannen/galimulator/ui/Widget$WIDGET_MESSAGE;)V propagateMessageLocally propagateMessageLocally p 1 message m (Lsnoddasmannen/galimulator/ui/WidgetLayout;)V a setLayout p 1 layout m (Lsnoddasmannen/galimulator/ui/Widget;)V b removeChild p 1 child f D f y f Ljava/util/Vector; p messageRecievers m ()Ljava/lang/String; get_m toastMessage m (Lsnoddasmannen/galimulator/WidgetMessageReciever;)V a addMessageReciever p 1 reciever m (FFFF)V a onWidgetPan p 4 pointerY p 2 deltaY p 3 pointerX p 1 deltaX m (FFZ)V hover hover p 1 x p 2 y m (Ljava/lang/String;)V c setToastMessage p 1 message m ()Lsnoddasmannen/galimulator/ui/Widget$WIDGET_ID; get_n getWidgetId m (D)V a setX p 1 x f I v __unusedField0 f F t verticalScroll m (Lsnoddasmannen/galimulator/ui/Widget$WIDGET_ID;)V a setWidgetId p 1 id m ()I u getChildCount m (Lcom/badlogic/gdx/graphics/Camera;)V a setCamera m (Lsnoddasmannen/galimulator/GalColor;)V setHeaderColor setHeaderColor p 1 color f Ljava/lang/String; m getToastMessage m ()V z updateScroll f D e x m (Lsnoddasmannen/galimulator/WidgetMessageReciever;)V b removeMessageReciever p 1 reciever m (Lsnoddasmannen/galimulator/ui/Widget$WIDGET_POSITIONING;)V setPositioning setPositioning p 1 positioning f Z s dirty m (Ljava/lang/String;)V setHeaderTitle setHeaderTitle p 1 title c snoddasmannen/galimulator/diplomacy/class_0 snoddasmannen/galimulator/diplomacy/MergeOfferProposal c snoddasmannen/galimulator/Player snoddasmannen/galimulator/Player m ()V q onTakeControl m ()V r onGameOver m ()Ljava/lang/String; c getDifficultyModifier m (Lsnoddasmannen/galimulator/Empire;)Z i hasSpy p 1 targetEmpire m (Lsnoddasmannen/galimulator/Empire;)V b setEmpire m (Lsnoddasmannen/galimulator/Empire;)V h removeWarScore p 1 enenmy m (Lsnoddasmannen/galimulator/Empire;)V f incrementLatestWarScore p 1 enemy m (Z)V a setAutoBuildShips p 1 flag m (Lsnoddasmannen/galimulator/Empire;)V g decrementLatestWarScore p 1 enemy m (Lsnoddasmannen/galimulator/Empire;)Lsnoddasmannen/galimulator/Spy; j getSpyForTarget p 1 target m ()I n getFreeSpies m ()Z b isEmperorMode m (Lsnoddasmannen/galimulator/Empire;)V k setSpyTarget p 1 targetEmpire m ()Z f isDangerousStress m (Lsnoddasmannen/galimulator/Empire;)F d getPlayerDefenseBonus p 1 enemy m ()Z g isCriticalStress m ()V d tick m (Lsnoddasmannen/galimulator/Empire;)I e getLatestWarScore p 1 enemy m ()V e reform m (Lsnoddasmannen/galimulator/Empire;)F c getFocusBonous p 1 enemy m (I)V a addExtraPoints p 1 points m (Lsnoddasmannen/galimulator/Empire;)Z a isYearningForPeace c Always returns false c snoddasmannen/galimulator/diplomacy/class_1 snoddasmannen/galimulator/diplomacy/DiplomaticAction c snoddasmannen/galimulator/Star snoddasmannen/galimulator/Star m (Lsnoddasmannen/galimulator/Star$PolygonType;)V a setStarRegionTexture p 1 texture m ()Z o isDeveloped m (Lsnoddasmannen/galimulator/factions/Faction;)V a setFaction m ()V i moveStar f Ljava/util/HashMap; b borderVertices f Z i cachedBorderVertices f Z h disrupted m (Lsnoddasmannen/galimulator/Culture;)V a setCulture m ()V A clearBorderVerticesCache f [F t starRegionVertices m ()V y drawStarBorders m (Lsnoddasmannen/galimulator/Star;)V h clearBorderVerticesCache m ()Lsnoddasmannen/galimulator/Culture; M getCulture m (Ljava/util/List;)V a calculateVoronoiVertices p 1 voronoiEdges m (Lsnoddasmannen/galimulator/Star;Lsnoddasmannen/galimulator/Star;)D b distanceBetween m ()Ljava/util/Vector; l getForeignCultureConnections c Obtains the stars which are the starlane neighbours of this stars and also have a different culture.\nIf this star is disrupted, an empty vector will be returned instead. m (FF)F b distanceToSq c snoddasmannen/galimulator/Space snoddasmannen/galimulator/Space m (Lcom/badlogic/gdx/math/Rectangle;)Ljava/util/Vector; a getStarsWithin p 0 aabb f Z aB __unusedField1 f Lsnoddasmannen/galimulator/ui/class_5; B bulletinLog m ()V ad showTutorialSelection m (Lsnoddasmannen/galimulator/Star;)V e removeDisruption m (Z)V a __unusedMethod__setProvideRewards p 0 boolean0 provideRewards f Ljava/util/concurrent/locks/ReentrantLock; F WIDGET_MANIPULATION_LOCK m (Lsnoddasmannen/galimulator/Family;)V c removeFamily m (Lcom/badlogic/gdx/math/Vector2;)Lsnoddasmannen/galimulator/actors/Actor; a getNearestMonster p 0 position m (Lsnoddasmannen/galimulator/corporation/Corporation;)V a registerCorporation m (Lsnoddasmannen/galimulator/actors/Totem$TotemType;)Lsnoddasmannen/galimulator/actors/Totem; a getTotem p 0 totem$TotemType totem f Z at __unusedField2 m ()V am __nopMethod3 m (Lsnoddasmannen/galimulator/Player;)V a showPlayerStatusWidget m (Lsnoddasmannen/galimulator/Empire;)Z a canControlEmpireShips c Potentially broken. Beware f Lsnoddasmannen/galimulator/ui/BufferedWidgetWrapper; aa bufferedToastWidget m (I)Lsnoddasmannen/galimulator/Culture; c lookupCulture p 0 cultureId m (Lsnoddasmannen/galimulator/Star;)V d addDisruption f Ljava/util/Vector; l totems m (Lsnoddasmannen/galimulator/Empire;)Ljava/util/Vector; g getStarsOf m ()V aB __nopMethod0 m (Ljava/util/ArrayList;Lsnoddasmannen/galimulator/Star;)V a has p 1 star p 0 stars m ()I get_aJ getStepTargetYear f I aJ stepTarget m (Lsnoddasmannen/galimulator/Tutorial;)V a openTutorial p 0 tutorial m ()I D tickPausedItems c Returns 0 if no items exist/are to be displayed, 1 otherwise. m (Ljava/lang/String;)V h setBackgroundTaskProgress p 0 string backgroundProgress m (I)V a __unusedMethod0 p 0 __unknownArg f Ljava/util/Vector; d displayedItems m ()Lsnoddasmannen/galimulator/Dialog; aI getGalaxyTypeSelectionDialog m ()Ljava/util/Vector; e getSaveNames m (Lsnoddasmannen/galimulator/Star;)Z c isDisrupted f Z E untickedGalaxy c Denotes whether the current galaxy has been created or loaded since the last tick. f I av __unusedField4 m (Lsnoddasmannen/galimulator/Quest;)V b unregisterQuest m ()Lsnoddasmannen/galimulator/RewardData; get_aE get__UnusedField0 m (Lsnoddasmannen/galimulator/artifacts/Artifact;)V b unregisterArtifact f Ljava/lang/String; M backgroundTaskProgress m (Lsnoddasmannen/galimulator/Alliance;)V b unregisterAlliance m ()Z h canSpawnEmpires m ()Lsnoddasmannen/galimulator/Star; F getRandomStar f Z aC __unusedField0 m (Ljava/lang/String;)V setBackgroundTaskDescription setBackgroundTaskDescription p 0 string taskDescription m ()V aD __nopMethod1 m ()Lsnoddasmannen/galimulator/actors/Actor; f getHighestXPActor f Ljava/util/Vector; Y newActors m ()V av spawnSpaceOddity c Will not spawn any space oddities or monsters if a space oddity already exists.\n\n@see Actor#isMonster() m (I)Lsnoddasmannen/galimulator/actors/Actor; b lookupActor p 0 actorId m (Lsnoddasmannen/galimulator/interface_10;)V a __unusedMethod0 m (I)V k __nopMethod4 p 0 arg f Z au __unusedField3 m ()F aw getResearchMultiplier m ()V aE deactivateTotems m (Z)V setPaused setPaused p 0 paused m ()Ljava/util/List; aJ getSelectableMaps m (Lsnoddasmannen/galimulator/RewardData;)V b __unusedMethod__setReward c This method is unused as it is related to the feature where you can unlock actors\nby watching an advert, which only exists on Android releases of galimulator. As such,\nthis functionality is unused on desktop releases of the game. m (FFLsnoddasmannen/galimulator/Empire;FLjava/util/Vector;)Lsnoddasmannen/galimulator/actors/Actor; a findNearestEnemy p 1 y p 2 ownerEmpire p 0 x p 3 searchRadius p 4 pool f Z aF __nopField__provideRewards c Always false. m (Lcom/badlogic/gdx/math/Vector2;F)Ljava/util/Vector; a getPeopleNear p 0 location p 1 distanceSq f Ljava/util/Vector; w __unusedField0 m (Lsnoddasmannen/galimulator/Empire;)V f onEmpireDeath m (I)Ljava/util/Vector; l getPeopleAtJobLevel p 0 jobLevel m ()V aP sortFamilies m ()Lsnoddasmannen/galimulator/Person; aN getRandomPerson m (FFLsnoddasmannen/galimulator/Empire;F)Lsnoddasmannen/galimulator/actors/Actor; findNearestActor findNearestEnemy p 1 y p 0 x p 3 searchRadius p 2 ownerEmpire m ()V j __nopMethod4 m ()Ljava/util/Vector; get_x getAuxiliaryListeners m (ILsnoddasmannen/galimulator/MapData;)V generateGalaxy generateGalaxy p 1 mapData mapMeta p 0 integer starCount f Ljava/util/Vector; p families m ()Ljava/util/Vector; aO getFamilies m (Lsnoddasmannen/galimulator/Star;)Z h syncDisruptedFlag c Synchronize the Star's disrupted flag with the list of disrupted stars within the Space class.\nMore specifically, the flag will be set to true if the star is located in the list and false otherwise. f Lsnoddasmannen/galimulator/RewardData; aE __unusedField0 f Ljava/util/Vector; x auxiliaryListeners m (Ljava/lang/String;)V showToast showToast p 0 string toast f Ljava/util/Random; ab monsterSpawnerRandom m (ILsnoddasmannen/galimulator/MapData;)V a generateGalaxySync p 1 mapData mapMeta p 0 integer starCount m (Ljava/lang/String;)V d postBulletin m ()Z get_aF __nopMethod__isProvidingRewards c Always returns false. m (I)Lsnoddasmannen/galimulator/Empire; e lookupEmpire p 0 empireId m ()V i __unusedMethod_giveReward c This method is unused as it is related to the feature where you can unlock actors\nby watching an advert, which only exists on Android releases of galimulator. As such,\nthis functionality is unused on desktop releases of the game. m ()Ljava/util/List; aL getBitmapStarGenerators m (FFLsnoddasmannen/galimulator/Empire;F)Lsnoddasmannen/galimulator/actors/Actor; b findNearestEnemyFast p 1 y p 0 x p 3 searchRadius p 2 ownerEmpire m (Lsnoddasmannen/galimulator/Alliance;)V a registerAlliance m (Lsnoddasmannen/galimulator/ui/Widget;)V d focusWidget c Note: Only works for Widgets added unbuffered or BufferedWidgetWrappers. m (I)Lsnoddasmannen/galimulator/ui/Widget; i displayAd m (Lsnoddasmannen/galimulator/Culture;)V a registerCulture f Ljava/util/ArrayList; j shownItems m ()Lsnoddasmannen/galimulator/RewardData; k __unusedMethod__generateReward m ()V aA __nopMethod2 f Ljava/util/List; W mapCache m (I)V h stepMilliYears m (FFLsnoddasmannen/galimulator/actors/Actor;F)Lsnoddasmannen/galimulator/actors/Actor; b getNearestEnemy p 2 witness p 3 searchRadius p 0 originX p 1 originY f Lsnoddasmannen/galimulator/ui/InformationWidget; Z unbufferedToastWidget m (Ljava/util/ArrayList;Lsnoddasmannen/galimulator/Culture;)Z a has p 1 culture p 0 cultures m (I)Lsnoddasmannen/galimulator/artifacts/Artifact; f lookupArtifact p 0 artifactId f Ljava/util/ArrayList; r cultures f Lsnoddasmannen/galimulator/RewardData; aG __unusedField__reward c This method is unused as it is related to the feature where you can unlock actors\nby watching an advert, which only exists on Android releases of galimulator. As such,\nthis functionality is unused on desktop releases of the game. m (Lsnoddasmannen/galimulator/Culture;)V b unregisterCulture m (Lsnoddasmannen/galimulator/RewardData;)V a __nopMethod0 p 0 arg m ()V b __unusedMethod0 m (Lsnoddasmannen/galimulator/StarGenerator;)Lsnoddasmannen/galimulator/ui/GalaxyPreviewWidget; a openGalaxyPreviewWidget p 0 argument generator m (FFI)Ljava/util/ArrayList; a getStarsNear p 2 outputStarCount p 0 x p 1 y m (FFF)Ljava/util/Vector; a getStarsWithin c Obtains all stars within a square denoted by the parameters centerX and centerY. The square has a radius\n(that is the minimal distance from center to an edge of the square) of squareRadius. p 0 centerX p 1 centerY p 2 squareRadius m ()Ljava/util/ArrayList; get_r getCultures m (ILsnoddasmannen/galimulator/MapData;)V c restartGalaxy p 0 integer newStarCount p 1 mapData newMapMeta m (I)Lsnoddasmannen/galimulator/Fleet; d lookupFleet p 0 fleetId m (Lsnoddasmannen/galimulator/Family;)V b addFamily c snoddasmannen/galimulator/Space$MapsSelectionEvent snoddasmannen/galimulator/Space$MapsSelectionEvent m (Lsnoddasmannen/galimulator/Space$MapsSelectionEvent$MapSelectionActivity;Lsnoddasmannen/galimulator/MapData;)V p 1 space$MapsSelectionEvent$MapSelectionActivity activity p 2 mapData map f Lsnoddasmannen/galimulator/Space$MapsSelectionEvent$MapSelectionActivity; a activity f Lsnoddasmannen/galimulator/MapData; b selectedMap c snoddasmannen/galimulator/Empire snoddasmannen/galimulator/Empire m (Lsnoddasmannen/galimulator/Empire;Z)V a declareWar p 2 notifyPlayer m (Lsnoddasmannen/galimulator/EmpireAchievement$EmpireAchievementType;)V a awardAchivement m ()Z ah canDegenerate m ()V B acknowledgeInboundDiplomaticAction m (Lsnoddasmannen/galimulator/Empire;)V r mergeEmpire p 1 mergeSource m ()Lsnoddasmannen/galimulator/diplomacy/class_1; get_m getCurrentInboundDiplomaticAction m (Lsnoddasmannen/galimulator/Star;Lsnoddasmannen/galimulator/Empire;)V b looseStar p 1 lostStar p 2 enemy f I n lastInboundDiplomaticAction m ()V aa researchAdvance m (Lsnoddasmannen/galimulator/Empire;)Z p canAbsorb m ()F ad getResearchMultiplier m ()F aE getTechBonous m (Lsnoddasmannen/galimulator/Empire;)Z l isYearningForPeace m ()Ljava/util/List; x getEnemyEmpires m (Lsnoddasmannen/galimulator/factions/Faction;)V a registerFaction m (Lsnoddasmannen/galimulator/diplomacy/class_1;)V a setInboundDiplomaticAction m ()Z ak isJoiningAlliance m (I)V b setTechLevel m ()F aY getTechBonusEagerly m (Lsnoddasmannen/galimulator/Empire;)F c c p 1 enemy m ()I get_n getLastInboundDiplomaticActionTime m (Lsnoddasmannen/galimulator/Empire;)Z o canBeAbsorbed m ()V ab degenerate m ()Z Y canResearch f Lsnoddasmannen/galimulator/diplomacy/class_1; m inboundDiplomaticAction m ()V aT killEmpire m ()I ai getAliveTime m (Lsnoddasmannen/galimulator/EmpireState;)V a setState c snoddasmannen/galimulator/Culture snoddasmannen/galimulator/Culture m (Lsnoddasmannen/galimulator/Culture;Lsnoddasmannen/galimulator/Culture;)Lsnoddasmannen/galimulator/Culture; a culturalClash c snoddasmannen/galimulator/FlagItem snoddasmannen/galimulator/FlagItem c snoddasmannen/galimulator/FlagItem$BuiltinSymbols snoddasmannen/galimulator/FlagItem$BuiltinSymbols m ()Lsnoddasmannen/galimulator/FlagItem$BuiltinSymbols; a getRandomBasicSymbol m ()Lsnoddasmannen/galimulator/FlagItem$BuiltinSymbols; b getRandomBuiltin c snoddasmannen/galimulator/AuxiliaryListener snoddasmannen/galimulator/AuxiliaryListener m ()V b onDispose c snoddasmannen/galimulator/Alliance snoddasmannen/galimulator/Alliance m ()F i getAge m (Ljava/lang/String;)V a setName m ()V b tick m (Lsnoddasmannen/galimulator/Empire;)V b removeMember m (Lsnoddasmannen/galimulator/Empire;)V a addMember m ()V d kill m ()Ljava/lang/String; k toColoredName m (Lsnoddasmannen/galimulator/Empire;)Z d canAccept m ()Lsnoddasmannen/galimulator/GalColor; g getSemiOpaqueColor m ()I a getTotalStarCount m (Lsnoddasmannen/galimulator/Empire;)Z c hasMember c snoddasmannen/galimulator/Job snoddasmannen/galimulator/Job m ()V d removeHolder m ()I h getJobLevel m ()Z k isReplenishing m ()F j getJobBonus m ()Ljava/lang/String; i getDisplayName m (Ljava/lang/String;)V b setAlias m ()Z o isVacancyMarked f I c lastVacancy m ()V p markVacancy m (Lsnoddasmannen/galimulator/Person;)V b setHolder c snoddasmannen/galimulator/WidgetMessageReciever snoddasmannen/galimulator/WidgetMessageReciever m (Lsnoddasmannen/galimulator/ui/Widget$WIDGET_MESSAGE;)V recieveMessage recieveMessage p 1 message c snoddasmannen/galimulator/Spy snoddasmannen/galimulator/Spy m ()V b tick m (Lsnoddasmannen/galimulator/Empire;)V a setTarget c snoddasmannen/galimulator/weapons/interface_0 snoddasmannen/galimulator/weapons/WeaponListener m (FF)V onFiredAt onFiredAt p 2 y p 1 x c snoddasmannen/galimulator/GalimulatorGestureListener snoddasmannen/galimulator/GalimulatorGestureListener f Z f draggingSelectedActor m (FFFF)Z pan pan p 3 deltaX p 4 deltaY p 1 x p 2 y f Lsnoddasmannen/galimulator/actors/Actor; e selectedActor c snoddasmannen/galimulator/ui/class_85 snoddasmannen/galimulator/ui/class_85 f I a width f I b height c snoddasmannen/galimulator/class_1 snoddasmannen/galimulator/GalimulatorTelemetry c Always delegates to what basically are NOP methods on desktop versions of Galimulator.\nWhether this class is actually being used for telemetry outside of desktops remains to be seen. m (Lsnoddasmannen/galimulator/class_1;)V a setInstance p 0 argument telemetryInstance f Lsnoddasmannen/galimulator/class_1; a instance m ()Lsnoddasmannen/galimulator/class_1; get_a getInstance m (Ljava/lang/String;)V a reportAction p 1 string userAction m (Ljava/lang/Exception;)V a reportNonFatalException p 1 exception error c snoddasmannen/galimulator/Person snoddasmannen/galimulator/Person m ()Ljava/lang/String; q getDisplayName f I f __unusedField0 m ()Ljava/util/Vector; get_cv getCV m ()V y endCVChapter m ()Ljava/lang/String; e getDisplayAge m (Lsnoddasmannen/galimulator/PersonSpecial;)Z a hasSpecial p 1 special m (Lsnoddasmannen/galimulator/PersonSpecial;)Z c addSpecial p 1 special f [F d attributeValues f Ljava/text/DecimalFormat; c formatterLarge m (Lsnoddasmannen/galimulator/Person;)V c setParent p 1 parent1 m (Lsnoddasmannen/galimulator/Job;)I b getJobDesire p 1 candidateJob m (Lsnoddasmannen/galimulator/Person$PersonAttribute;)I a getNaturalAttributeValue p 1 attribute m (Ljava/lang/String;)V b kill p 1 cause m (Lsnoddasmannen/galimulator/Person$PersonAttribute;)I c getAttributeValue p 1 attribute m ()I f getAge m ()Lsnoddasmannen/galimulator/PersonSpecial; u getRandomSpecial m (Lsnoddasmannen/galimulator/Job;)V c setJob p 1 newJob m (Lsnoddasmannen/galimulator/Lazy$PersonLazy;)V a setGrandparent p 1 grandparent f I a rebelCount m (Lsnoddasmannen/galimulator/conspiracies/Conspiracy;)V a setConspiracy m ()Ljava/lang/String; b getDisplayPrestige m (Lsnoddasmannen/galimulator/PersonSpecial;)Z d canObtainSpecial p 1 special m (Lsnoddasmannen/galimulator/PersonSpecial;)V b removeSpecial p 1 special m (Lsnoddasmannen/galimulator/Person$PersonAttribute;)F b getNormalisedAttributeValue c The returned value will in general be between 0.5 (for a value of 0) and 1.5 (for a value of 20),\nbut this method does not clamp the results and as such it is possible to go outside these bounds.\nA person with the attribute value of 10 will have a normalised attribute value of 1, making it the\nbaseline. p 1 attribute m (Lsnoddasmannen/galimulator/Person;)V d setParent2 p 1 parent2 m (F)V a addPrestige p 1 prestige f Ljava/text/DecimalFormat; b formatterSmaller m (Lsnoddasmannen/galimulator/Person$PersonAttribute;)F d getAttributeValue0 p 1 attribute m ()Z l hasName c Don't ask what this method is supposed to do m (Ljava/lang/String;)V a setName p 1 name c snoddasmannen/galimulator/factions/Faction snoddasmannen/galimulator/factions/Faction m ()V c tick m (Lsnoddasmannen/galimulator/Star;)V c onRemoveStar m ()V e onKill m (Lsnoddasmannen/galimulator/Star;)V e tickFactionStar m (Lsnoddasmannen/galimulator/Star;)V b onAddStar c snoddasmannen/galimulator/corporation/Corporation snoddasmannen/galimulator/corporation/Corporation m ()V a tick c snoddasmannen/galimulator/class_43 snoddasmannen/galimulator/I18NHandler m (Ljava/lang/String;)Ljava/lang/String; a getTranslation p 1 key m ()V a forgetInstance m ()Lsnoddasmannen/galimulator/class_43; b getInstancee f Lsnoddasmannen/galimulator/class_43; a instance f Lcom/badlogic/gdx/utils/I18NBundle; b bundle c snoddasmannen/galimulator/rendersystem/RenderCache snoddasmannen/galimulator/rendersystem/RenderCache f Lcom/badlogic/gdx/graphics/OrthographicCamera; h cullingCamera f Lcom/badlogic/gdx/graphics/OrthographicCamera; i currentCamera f Ljava/util/ArrayList; b itemsReadView c Note: itemsReadView and itemsWrite view are identical instances. They affect each other. f Ljava/util/ArrayList; c __nop_emptyList m (Lsnoddasmannen/galimulator/rendersystem/RenderItem;)V pushItem pushItem p 1 item f F m cullSizeFactor m ()I c getRenderedItems f I d cacheId f Ljava/util/ArrayList; a itemsWriteView c Note: itemsReadView and itemsWrite view are identical instances. They affect each other. f J k drawingThreadId m (Ljava/util/ArrayList;)V a renderItemList p 1 renderItemList m ()V b __nopMethod0 m ()V a renderAll m ()V g __unusedMethod0 f Lsnoddasmannen/galimulator/rendersystem/ppclass_0; f __unusedField0 c snoddasmannen/galimulator/EmployerHelper snoddasmannen/galimulator/EmployerHelper m (Lsnoddasmannen/galimulator/Job;)V b removeJob m (Lsnoddasmannen/galimulator/Job;)V a addJob c snoddasmannen/galimulator/class_47 snoddasmannen/galimulator/TutorialNode m (Ljava/lang/String;)V a setNodeID m ()Lsnoddasmannen/galimulator/ui/Widget$WIDGET_ALIGNMENT; get_i getAlignment m (Lsnoddasmannen/galimulator/ui/Widget$WIDGET_ALIGNMENT;)V a setAlignment p 1 alignment f Lsnoddasmannen/galimulator/ui/Widget$WIDGET_ALIGNMENT; i alignment f Ljava/lang/String; b nodeID c snoddasmannen/galimulator/Settings snoddasmannen/galimulator/Settings m (Ljava/lang/String;Z)V b setBoolean m (Ljava/lang/String;Z)Z a getBoolean c snoddasmannen/galimulator/artifacts/Artifact snoddasmannen/galimulator/artifacts/Artifact m (Z)V a setAlive p 1 alive m ()V a onRemove m ()I e getResearchModifier c snoddasmannen/galimulator/artifacts/Artifact$ArtifactType snoddasmannen/galimulator/artifacts/Artifact$ArtifactType m (Ljava/lang/String;)Lsnoddasmannen/galimulator/artifacts/Artifact$ArtifactType; a lookupType p 0 type m ()Ljava/util/Vector; a getTypes f Ljava/lang/Class; c instanceType m ()Lsnoddasmannen/galimulator/artifacts/Artifact$ArtifactType; b getRandomType m (Lsnoddasmannen/galimulator/Star;Lsnoddasmannen/galimulator/Empire;)Lsnoddasmannen/galimulator/artifacts/Artifact; a createInstance p 1 location p 2 empire c snoddasmannen/galimulator/Family snoddasmannen/galimulator/Family m (I)V a countJobLevel p 1 position m (Z)V a setLogHistoricalMembers p 1 log m (Ljava/lang/String;)V a setName p 1 name m ()I f getMemberCount m ()Ljava/lang/String; b generateFirstName m ()V c generateFamilyColors m (Lsnoddasmannen/galimulator/Person;)V b rememberMember p 1 member m (Z)V b setFollowed p 1 followed c snoddasmannen/galimulator/class_46 snoddasmannen/galimulator/AchievementManager m (Lsnoddasmannen/galimulator/interface_13;)V a setPlatform p 0 argument platform m (Lsnoddasmannen/galimulator/Achievement;)V a awardAchivement p 0 achievement achievement f Lsnoddasmannen/galimulator/interface_13; a platform c snoddasmannen/galimulator/ui/class_94 snoddasmannen/galimulator/ui/TutorialDisplayWidget f Lsnoddasmannen/galimulator/Tutorial; c tutorial c snoddasmannen/galimulator/GalFX snoddasmannen/galimulator/GalFX m ()Lcom/badlogic/gdx/graphics/glutils/ShaderProgram; i getCurrentShader m ()I G getDesiredResolutionWidth m ()D b getCameraRotationRad m (Ljava/lang/String;)Lcom/badlogic/gdx/graphics/Texture; a fetchTexture p 0 string pathname f Ljava/lang/String; k BASIC_VERTEX_SHADER m ()V x endSpriteDrawing f Lcom/badlogic/gdx/graphics/OrthographicCamera; m currentProjection f Ljava/util/HashMap; w textureCache m (Z)V c setFullscreen p 0 fullscreen f Ljava/util/ArrayList; j asyncTextureFetchRequests c @deprecated SLAPI changes the implementation of {@link GalFX#fetchTexture(String)} so it does not make use of this field. Further, this field is not thread-safe despite it being solely used in an async environment. f Lcom/badlogic/gdx/graphics/glutils/ShaderProgram; ac premultipliedAlphaShader m ()V z endPolygonDrawing f Lcom/badlogic/gdx/graphics/glutils/ShaderProgram; ae rippleShader m (FF)V a panTranslate m (F)V a setZoom p 0 zoom m ()V d resetZoom m ()Lcom/badlogic/gdx/graphics/glutils/ShaderProgram; get_ad getShipLightingShader m ()Lcom/badlogic/gdx/graphics/glutils/ShaderProgram; get_ab getPlanetShader m ()V h useDefaultShader m ()V f initialize m (FFLjava/lang/String;Lsnoddasmannen/galimulator/GalColor;)F a drawText f Lcom/badlogic/gdx/graphics/g2d/SpriteBatch; a mainSpriteBatch m ()V p toggleFullscreen m ()F e getDesiredZoom m ()I H getDesiredResolutionHeight f Ljava/lang/String; l PREMULTIPLIED_ALPHA_FRAGMENT_SHADER f Lcom/badlogic/gdx/graphics/g2d/PolygonSpriteBatch; o mainPolygonBatch m (Lsnoddasmannen/galimulator/rendersystem/RenderCache;)V a setActiveRenderCache f Z v drawingSprites m ()V y startPolygonDrawing m ()V w startSpriteDrawing f Lcom/badlogic/gdx/graphics/g2d/SpriteBatch; S __unusedSpritebatch0 f Lcom/badlogic/gdx/graphics/glutils/ShaderProgram; ab planetShader m (Lcom/badlogic/gdx/graphics/g2d/PolygonSprite;)V a drawPolygon f Lcom/badlogic/gdx/graphics/glutils/ShaderProgram; ad shipLightingShader m ()V A __unusedMethod0 m (Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;)V a setCurrentShader p 0 shader m (II)V a setBlendFunction p 1 dstFunc p 0 srcFunc m ()Lcom/badlogic/gdx/graphics/glutils/ShaderProgram; get_ae getRippleShader m ()Lcom/badlogic/gdx/graphics/glutils/ShaderProgram; get_ac getPremultipliedAlphaShader m (I)V a __nopMethod0 m ()V J __nop__resetUnusedProjection m (Ljava/lang/String;F)V a setShaderUniform p 1 uniformValue p 0 uniformName c snoddasmannen/galimulator/FlagOwner snoddasmannen/galimulator/FlagOwner m ()V l getFlag c snoddasmannen/galimulator/AudioManager snoddasmannen/galimulator/AudioManager c snoddasmannen/galimulator/AudioManager$AudioSample snoddasmannen/galimulator/AudioManager$AudioSample m (FF)V a playSoundAt c snoddasmannen/galimulator/interface_6 snoddasmannen/galimulator/ScenarioSource c snoddasmannen/galimulator/EmploymentAgency snoddasmannen/galimulator/EmploymentAgency m (Lsnoddasmannen/galimulator/Employer;)Lsnoddasmannen/galimulator/Family; d getEmployingFamily m (I)Ljava/util/List; b getPeopleAtLevel p 1 level m (Lsnoddasmannen/galimulator/Job;)V a addJob m (Lsnoddasmannen/galimulator/Job;)V b removeJob m (Lsnoddasmannen/galimulator/Employer;)V c addEmployer m (Lsnoddasmannen/galimulator/Job;)V e removeJobHolder m (Lsnoddasmannen/galimulator/Employer;)Ljava/util/List; b getJobsFromHelper m (Lsnoddasmannen/galimulator/Job;)V c removeUnreplenishingJob m (Lsnoddasmannen/galimulator/Job;)V d createJobOpening m (Lsnoddasmannen/galimulator/Employer;)Ljava/util/List; a __unusedMethod__collectJobsFrom m ()V b forgetInstance m (Lsnoddasmannen/galimulator/Employer;Lsnoddasmannen/galimulator/Job$JobType;)Lsnoddasmannen/galimulator/Job; a collectMatchingJobs m ()V f clearJobsPerLevel m ()V e clearPeoplePerLevel m ()V c countRebels c snoddasmannen/galimulator/EmpireSpecial snoddasmannen/galimulator/EmpireSpecial m ()F a getTechBonusMultiplier c snoddasmannen/galimulator/QuadTree snoddasmannen/galimulator/QuadTree m (Lsnoddasmannen/galimulator/QuadTree;)Lsnoddasmannen/galimulator/Star; c getNearestStar p 1 to m (Lcom/badlogic/gdx/math/Rectangle;)Z c hasStarsWithin m (Lcom/badlogic/gdx/math/Rectangle;)Z b isOverlapping p 1 aabb m (Ljava/util/Vector;Lcom/badlogic/gdx/math/Rectangle;)V a getStarsWithin p 1 out p 2 aabb m ()Z h subdivideTree m ()V c drawQuadTreeBoundingBox m ()F b getContainerWidth m ()Ljava/util/Vector; e getStoredStars f Lsnoddasmannen/galimulator/Star; b storedStar f Lsnoddasmannen/galimulator/QuadTree; j northeast f Lsnoddasmannen/galimulator/QuadTree; i northwest f Lsnoddasmannen/galimulator/QuadTree; h southeast m ()Ljava/util/Vector; get_l getPairsFast f Ljava/util/Vector; l pairs m (Lsnoddasmannen/galimulator/QuadTree;)F a __DO_NOT_USE_estimateDistance p 1 to f Lsnoddasmannen/galimulator/QuadTree; g southwest m ()F g getWidth m (Lcom/badlogic/gdx/math/Rectangle;)Ljava/util/Vector; a getStarsWithin p 1 aabb m (Lsnoddasmannen/galimulator/QuadTree;Lsnoddasmannen/galimulator/QuadTree;)Ljava/util/Vector; a generatePairsBetween p 0 parent p 1 child c snoddasmannen/galimulator/guides/ppclass_0 snoddasmannen/galimulator/guides/Landmark m (Lsnoddasmannen/galimulator/Star;)F a getStarlaneDistance c Returns {@link snoddasmannen.galimulator.Space#getMaxX()} if the distance is not known at will.\n\nThe distance of a star (in this cast the landmark's center star) to another star according to this method\nis the smallest sum of the length of the starlanes between two stars.\n\nThis method is thus used for efficent pathfinding caching. p 1 star target m (Lsnoddasmannen/galimulator/Star;F)V a updateStarlaneDistance p 1 star target p 2 float1 distance f Lsnoddasmannen/galimulator/Star; a landmarkStar m (Lsnoddasmannen/galimulator/Star;)V p 1 star landmarkStar f Ljava/util/Map; b starlaneDistances c snoddasmannen/galimulator/weapons/Weapon snoddasmannen/galimulator/weapons/Weapon f Lsnoddasmannen/galimulator/actors/Actor; b targetActor m ()Ljava/lang/String; f getDisplayName m (Lsnoddasmannen/galimulator/weapons/interface_0;)V a addListener p 1 listener m ()Z d canShootNow m ()Ljava/lang/String; h __nopMethod__getNameSuffix m ()V a tick m (FF)V a setTargetLocation m (Lsnoddasmannen/galimulator/actors/Actor;)V b setTargetActor m (Lsnoddasmannen/galimulator/actors/Actor;)V a setTarget m ()Lsnoddasmannen/galimulator/actors/Actor; g getNearestEnemyInRange m (Z)V a setBlocked p 1 blocked c snoddasmannen/galimulator/rendersystem/RenderItem snoddasmannen/galimulator/rendersystem/RenderItem m ()Lcom/badlogic/gdx/math/Rectangle; get_b getBoundingRectangle f Lcom/badlogic/gdx/graphics/OrthographicCamera; c camera f Lcom/badlogic/gdx/math/Rectangle; b boundingRectangle m ()Lcom/badlogic/gdx/graphics/OrthographicCamera; get_c getCamera m ()Lsnoddasmannen/galimulator/rendersystem/RenderItem$RenderCategory; b getCategory m ()V a render c snoddasmannen/galimulator/rendersystem/RenderItem$RenderCategory snoddasmannen/galimulator/rendersystem/RenderItem$RenderCategory m ()V b endDrawing m ()V a starDrawing c snoddasmannen/galimulator/ui/class_5 snoddasmannen/galimulator/ui/BulletinLog f Ljava/util/Vector; a bulletins m ()V a tick m ()V c clear c snoddasmannen/galimulator/rendersystem/ppclass_0 snoddasmannen/galimulator/rendersystem/__UnusedClass__QuadTreeThread f I f activeThreads m ()V a markDone m ()V b clear c snoddasmannen/galimulator/guides/LandmarkManager snoddasmannen/galimulator/guides/LandmarkManager m ()Z d hasLandmarksGenerated m ()V a discardLandmarks f Ljava/util/ArrayList; a landmarks m (Lsnoddasmannen/galimulator/Star;)Lsnoddasmannen/galimulator/Star; a getNearestLandmarkStar c Obtains the Star of the Landmark closest to the {@code location} Star. Returns null if no stars match.\nTo this method, distance is the raw eculidian distance - that is starlanes are ignored. p 0 star location m ()Ljava/util/ArrayList; c getLandmarkArray c snoddasmannen/galimulator/Debug snoddasmannen/galimulator/Debug m (Ljava/lang/String;Z)I b endDebuggingSection c snoddasmannen/galimulator/ui/class_67 snoddasmannen/galimulator/ui/PlayerStatusWidget c snoddasmannen/galimulator/Achievement snoddasmannen/galimulator/Achievement m (Ljava/lang/String;ILjava/lang/String;)V p 3 string1 steamName c snoddasmannen/galimulator/interface_13 snoddasmannen/galimulator/PlatformAchievementAwarder m (Lsnoddasmannen/galimulator/Achievement;)V a awardAchievement c snoddasmannen/galimulator/ConfigurablePreference snoddasmannen/galimulator/ConfigurablePreference m (Ljava/lang/Object;)V a setValue c snoddasmannen/galimulator/rendersystem/interface_0 snoddasmannen/galimulator/rendersystem/Bounded m ()Lcom/badlogic/gdx/math/Rectangle; f_ getBounds c snoddasmannen/galimulator/ui/WidgetLayout snoddasmannen/galimulator/ui/WidgetLayout m ()V b onDispose m (Lcom/badlogic/gdx/graphics/Camera;)V a setCamera m ()I get_e getMarginWidth c snoddasmannen/galimulator/ui/InformationWidget snoddasmannen/galimulator/ui/InformationWidget f Lsnoddasmannen/galimulator/ui/BaseButtonWidget; c contentWidget m ()Ljava/lang/String; i getContent f Lcom/badlogic/gdx/graphics/g2d/NinePatch; d __unusedNinepatch0 f I a ttl f Ljava/lang/String; b content m (Ljava/lang/String;)V a setContent