Skip to content
Success

#16 (Jan 3, 2026, 5:18:39 PM)

Started 25 days ago
Took 1 min 15 sec

Started by GitHub push by Geolykt

Revision: b02c542f0a5108be98bca2224551f1c71da14bd4
Repository: https://github.com/Geolykt/StarCellShading.git
  • refs/remotes/origin/main
Changes
  1. Implement Vorbez shading mode: Initial scaffolding (commit: db6f93e) (details / githubweb)
  2. Vorbez: Fishbone variant (commit: dc1d3a3) (details / githubweb)
  3. Vorbez: Drastically reduce the fishbone phenomenom (commit: e86cce6) (details / githubweb)
  4. Vorbez: Fix concurrency crash due to asynchronously used Polygon Intersector code (commit: 993da08) (details / githubweb)
  5. Ensure shader is bound at all times (commit: 7b98451) (details / githubweb)
  6. Rename voronoi cell shading style, reduce console spam on certain systems (commit: b02c542) (details / githubweb)