CLASS snoddasmannen/galimulator/FractalStarGenerator snoddasmannen/galimulator/FractalStarGenerator FIELD aspectRatio aspectRatio Lsnoddasmannen/galimulator/FractalStarGenerator$AspectRatio; FIELD b isGeneratingLand Z FIELD drawLand drawLand Z FIELD f backgroundTexture Lcom/badlogic/gdx/graphics/Texture; FIELD landGenerator landGenerator Lsnoddasmannen/galimulator/FractalStarGenerator$LandGenerator; FIELD seedString seedString Ljava/lang/String; METHOD a (IIZ)V ARG 1 x ARG 2 y METHOD generateOffset generateOffset ()V METHOD generatePerlin generatePerlin ()V METHOD generateSimplex generateSimplex ()V METHOD p getAspectRatio ()F COMMENT The aspect ratio {@code r} is defined as {@code r = MaxX / MaxY} METHOD t generateHybrid ()V CLASS AspectRatio AspectRatio FIELD r r F METHOD (Ljava/lang/String;IF)V ARG 3 ratio METHOD a lookup (Ljava/lang/String;)Lsnoddasmannen/galimulator/FractalStarGenerator$AspectRatio; ARG 0 name CLASS LandGenerator LandGenerator METHOD a isAllowingFreeAspectRatio ()Z COMMENT Returns {@code false} if the aspect ratio must be 1. COMMENT Note: All implementations return {@code true} here. This method is likely a historical development COMMENT quirk and as such might not be accurate today. METHOD a lookup (Ljava/lang/String;)Lsnoddasmannen/galimulator/FractalStarGenerator$LandGenerator; ARG 0 name METHOD a generateTerrain (Lsnoddasmannen/galimulator/FractalStarGenerator;)V ARG 1 generator