CLASS snoddasmannen/galimulator/FlagItem snoddasmannen/galimulator/FlagItem FIELD border border Z FIELD center center Z FIELD color color Lsnoddasmannen/galimulator/GalColor; FIELD height height I FIELD rotation rotation F FIELD serialVersionUID serialVersionUID J FIELD symbol symbol Lsnoddasmannen/galimulator/FlagItem$BuiltinSymbols; FIELD width width I FIELD x x F FIELD y y F METHOD (IIIIFZIILsnoddasmannen/galimulator/interface_12;Lsnoddasmannen/galimulator/GalColor;ZLsnoddasmannen/galimulator/FlagItem$BorderChoice;)V ARG 1 x ARG 2 y ARG 3 width ARG 4 height ARG 5 rotation ARG 6 center ARG 7 maxWidth ARG 8 maxHeight ARG 9 symbol ARG 10 color ARG 11 fixed ARG 12 border METHOD draw draw (Lcom/badlogic/gdx/graphics/Camera;FFF)V ARG 1 projection ARG 2 scale ARG 3 offsetX ARG 4 offsetY METHOD drawShadow drawShadow (Lcom/badlogic/gdx/graphics/Camera;FFFI)V ARG 1 projection ARG 2 scale ARG 3 centerX ARG 4 centerY ARG 5 strength COMMENT C-Style Enum for shadow color. 1 = Gray, 2 = Black. COMMENT Also affects the size of the shadow. COMMENT COMMENT Does not draw anything if there is no border, COMMENT nor does it draw anything for values other than those listed COMMENT above. CLASS BorderChoice BorderChoice CLASS BuiltinSymbols BuiltinSymbols FIELD fixedH fixedH I FIELD fixedW fixedW I FIELD mustBeSquare mustBeSquare Z FIELD texture texture Lcom/badlogic/gdx/graphics/g2d/TextureRegion; METHOD (Ljava/lang/String;ILjava/lang/String;Z)V COMMENT Symbol has no fixed width nor height. ARG 3 texturePath ARG 4 mustBeSquare METHOD (Ljava/lang/String;ILjava/lang/String;ZII)V ARG 3 texturePath ARG 4 mustBeSquare ARG 5 fixedW ARG 6 fixedH METHOD a getRandomBasicSymbol ()Lsnoddasmannen/galimulator/FlagItem$BuiltinSymbols; METHOD b getRandomBuiltin ()Lsnoddasmannen/galimulator/FlagItem$BuiltinSymbols;