package de.geolykt.starloader.api.event.lifecycle; import de.geolykt.starloader.api.Galimulator; import de.geolykt.starloader.api.event.Event; /** * Event fired shortly after a new galaxy has generated. * Note that this event will probably be fired outside the main thread, * so some methods that cannot be called in an off-thread manner (such as {@link Galimulator#pauseGame()} * should not be called. It should generally be fired after {@link GalaxyGeneratingEvent}. * * @since 2.0.0 */ public class GalaxyGeneratedEvent extends Event { // Dummy event with not real data (yet) }